I’d like to make an iPad game in which a random forest is generated every time you play, and you just hop around controlling different animals, seeing what you can find. It would be nice to use procedural generation to create a sense of wonder, rather than challenge, don’t you think?

I’d like to make an iPad game in which a random forest is generated every time you play, and you just hop around controlling different animals, seeing what you can find. It would be nice to use procedural generation to create a sense of wonder, rather than challenge, don’t you think?